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Toy Story 3 - Guia de Troféus

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Guia de troféus: Toy Story 3

 

 

Índice

  1. Introdução
  2. RoadMap
  3. Troféus

Introdução

- Dificuldade Estimada da Platina: 47.9/100 *

- Pontos de dificuldade : 1357 *

- Tempo Aproximado para a platina: 8-20 horas

- Offline: 39 :bronze: 22 :silver: 13 :gold: 3

- Online: Não tem

- Troféus que você pode perder: Nenhum

- Minimo de Jogadas: 1 ou mais (modo história) e varias no modo Toy Box

- A dificuldade afeta os trofeus: Não

- Troféus Bugados: Nenhum que eu saiba

- Cheats impedem troféus?: Tem cheats mais não sei se impedem os troféus (por isso, recomendo não usar)

* Estes valores podem variar conforme o tempo e crescimento da base de dados.

 

Toy Story 3 é uma adaptação do filme. Pra mim, é um dos melhores jogos que se sairam bem na questão de jogo totalmente baseado no filme. É um jogo divertido de jogar o modo história e mais divertido jogar de 2 controles no modo toy box.

 

Road Map

 

 

Em Relação ao modo história, não se preocupe, pois se você perdeu algum troféu ou coletável, você pode repetir todas as fases quando achar necessário.

 

Troféu que pode ser obtido após terminar a 1º fase (Menu inicial).

:bronze: Mapnipulator Quando você estiver no mapa, você verá que tem uns objetos que quando você clica sobre eles, fazem um movimento. Cheque todos esses itens no mapa.

 

Troféus relacionados ao modo história (Que são desbloqueados automaticamente).

:bronze: Train Catcher Complete "Loco Motives".

:bronze: Off the Hook Complete "Hold the Phone".

:bronze: Defeat Zurg Complete "To Infinity and Beyond".

:bronze: Carnival Conqueror Complete "Fair Play".

:bronze: Rocket Launcher Complete "Witch Way Out".

:bronze: Making a break for it Complete "Hide-N-Sneak".

:bronze: Mashing the Masher Complete "Trash Thrash".

:bronze: Muffin Massacre Complete "Murfin to Fear".

 

Troféus relacionados a história (e que podem ser facilmente perdidos).

:silver: Sneaky Sneaky Termine a fase prison break salvando seus amigos sem disparar um alarme.

:silver: Space Ranger Elite Chegue a base do Zurg sem morrer uma vez.

:silver: True Carny Em Fair Play (carnival conqueror) Complete os 3 minigames com medalha de OURO estipulados pelos 3 bonecos espalhados pela fase.

:silver: No Toy Left Behind Resgate todos os orfãos no trem. (train rescue).

 

Troféus relacionados aos coletáveis (Modo História).

:gold: The Collector Basta você pegar todos os tipos de coletáveis espalhados pelos 8 níveis.

- Card Set

- Special Card

- Andy's Things

- Zurg Part

- Townsperson

- Alien

:silver: We can rebuild him Colete todas as 4 partes da roupa de Zurg na fase Fair Play (carnival Conqueror).

:silver: Memories Encontre todas as memórias de andy. Encontra-se nos níveis:

- Nível 1 (Train Rescue)

- Nível 2 (Andy's House)

- Nível 6 (Prison Break)

- Nível 7 (Junkyard)

:silver: Townspeople Hunter Encontre todos os Townspeople nos níveis:

- Nível 1 (Train Rescue)

- Nível 2 (Andy's House)

- Nível 3 (Buzz Video Game)

- Nível 4 (Sunnyside Daycare)

- Nível 5 (Bonnie's House)

:silver: No Claw Required Encontre todos os Aliens nos níveis:

- Nível 6 (Prison Break)

- Nível 7 (Junkyard)

- Nível 8 (Haunted Bakery)

:silver: Really holding all the cards Encontre todos os cards especiais.

:silver: Holding all the Cards Encontre todos os Cards set.

 

Se você chegou até aqui, creio que fez 100% do modo história né? Então Congratulations!!! Então, agora vamos partir para o modo Toy Box...você pode fazer o que quiser, contruir prédios, fazer missões, mais coletáveis que chega a ultrapassar a lista de 200. Então, vamos lá pois você vai passar a maior parte do tempo aqui.

 

Troféus relacionados ao tutorial

:bronze: Welcome to Town Complete o tutorial do modo toy box.

 

Troféus relacionados a compra de itens na Toy Store (Os itens são desbloqueados conforme você vai completando as missões no toy box).

:bronze: First Sale Compre um item na Toy Store.

:bronze: Spooky Town Compre Sid's Haunted House.

:bronze: Cuddly Town Compre Lotso's Enchanted Glen.

:bronze: To Infinity… Compre Zurg's Spaceport.

:silver: Toy Collector Compre todos os itens na toy store.

 

Troféus relacionados as missões (toy box).

:silver: Rescue Space Ranger

:silver: Give Me My Gold Back

:bronze: No Swimming

 

Troféus relacionados a coletáveis.

:gold: Gold Super Star Colete todas as 103 estrelas do toybox.

:gold: Photojournalist Complete todas as missões da toy Camera.

:bronze: Pict-O-Amateur Complete 1 disco das missões Pict-O-Matic.

:bronze: Pict-O-Collector Complete 6 discos das missões Pict-O-Matic (Encontre os 6 discos espalhados pelo mapa do toy box. Ouvi relatos de que o último disco nao aparece quando você compra o hotel. Pelo menos comigo não bugou, mais pra ter certeza, copie o save antes de comprar o Hotel.)

:bronze: Pict-O-Master Complete todas as missões Pict-O-Matic.

 

Troféus relacionados as corridas (Toy Box).

:bronze: First Bronze Ganhe uma medalha de bronze em uma corrida.

:bronze: First Silver Ganhe uma medalha de Prata em uma corrida.

:bronze: First Gold Ganhe uma medalha de ouro em uma corrida.

 

Troféus que não se encaixam nas categorias acima (Toy Box).

:bronze: Airborn Ranger Jogue os soldados e o sargento nos pontos espalhados pelo mapa.

 

Se você seguiu meu guia corretamente, e coletou todos os outros troféus, aparecerá isso:

 

full-trophy_0.png

Parabéns!!! :awesome:

 

 

 

 

Troféus


trophy_0.png Toy Story 3 Champion :platinum:[topo]

Congratulations—you’ve earned all the trophies for Toy Story 3!

 

Colete todos os outros troféus do jogo!

 


trophy_9.png The Collector :gold:[topo]

Gather every collectible in the game

 

Você precisa achar todos os coletáveis espalhados no modo história entre as 8 fases. Os coletáveis são:

- Card Set

- Special Card

- Andy's Things

- Zurg Part

- Townsperson

- Alien

Não acho necessário um guia pra isso por que são fáceis de encontrar, mais, Como não achei um guia em vídeo, vou por abaixo um guia em inglês com a localização dos coletáveis

 

P.S: Vamos agradecer ao usuário Scrapdaddy do fórum ps3trophies.org pelo seu guia de localizações que eu postarei aqui e também algumas dicas do mano Kabanas22 que foram úteis na elaboração do guia :)

 

 

 

Legend for abreviations:

 

CC = Collector Card

SP = Special Card

TP = Townsperson

AM = Andy’s Memorabilia

ZP = Zurg Parts

AL = Alien Figures

 

Level 1 - Train Rescue / Loco Motives

 

1) CC – after very first jump head to the left and go up and over the ramp, follow it all the way to the right for the card before dropping back down.

2) CC – after #1 you will be falling right on top of this one in the middle of the track.

3) CC - as you move down the canyon it will be on your right as the rock ledge starts breaking.

4) CC – after Ham shouts the end of the canyon and you jump over the first fence in the cave, head left and following the mine cart rails, jumping along the way to the end.

5) CC – on the train, after saving the first orphan it is directly in front of you.

6) CC – after saving the second orphan, (the one where you lift the cage by shooting the target) it is directly in front of you.

7) TP – after getting the last card, break the long grey crate ahead on the left for the Woody figure.

8) CC – after rescuing the third orphan, smash the door with Triangle18x18.png and it is directly ahead.

9) SP – when you get to the section with 4 cows, lower the catapult with a ball, pick up a cow and place it on the catapult to send it for a ride. Lower the catapult again and this time you jump on. After that you’ll see the card directly ahead in the hole made by the cow.

10) CC – immediately ahead to the left, you’ll see the next card in front of the crate.

11) AM – Once you rescue the final orphan, this will appear directly ahead of you.

 

Level 2 - Andy's House / Hold the Phone

 

1) TP – as soon as you start run straight ahead under the bed to find the Jessie figure.

2) CC – as you come out of the bed you’ll see an orange trash can with a teepee on it. Jump inside for this card.

3) CC – now move to the right and you’ll see a red box, push it out of the way for the card in the box.

4) CC - Jump up onto the red box and head left to the computer desk. Cross the desk and jump over to the stack of boxes on the wall. When you get to the one with the “?” on it, jump and press Triangle18x18.png and you will land on it.

5) CC – Wall jump back up, and then continue around to the bed. Cross the bed and look for another “?”. Jump and Triangle18x18.png for one more.

6) CC - Leave Woody there and switch to Buzz (press L_1.png). Now retrace Woody’s steps back to where you left him. Pick him up with square18x18.png and toss him to the top of the white dresser with R2.png. He lands with a thud and out pops Ham and the card. Just switch back to Woody and drop down.

7) SC - After picking up the cell phone, you’ll be in the basement. Head straight ahead towards the stairs. You’ll notice a vent at the bottom, smash thru with Triangle18x18.png and pick up your card.

8) AM – now head all the way up to the top of the stairs and jump up onto the box for the next collectible.

9) CC – now jump onto the stair railing and slide down to the ironing board. Its directly ahead.

10) CC – now grip/jump up the red boxes along the wall abutting the stairs. Once on top you’ll see it in the corner of the room on top of the fridge.

11) CC – Jump over to the shelf on the left, and use the red handle to slide open the door for another card.

12) CC – Now do a big double jump down to the tool bench and you’ll know some boxes down. Head down to the ground floor and push the red box to the laundry machine and use it to jump on top to the Army guy. Pick him up and look for the pumpkin basket. The card is right beside it. Give the army guy a toss and land him on the card. Just push up the whole way and you should make it there easy.

13) CC – Switch to Jessie and climb the boxes to the tool bench. Zigzag up the darts (jump with Cross18x18.png then press square18x18.png in the air, move courtesy of Sly Cooper), cross the small shelf and red brackets to another army guy. The card is behind the bottles of cleaner. Card set 1 complete!

 

Level 3 - Buzz Video Game / To Infinity and Beyond

 

1) CC – While flying thru the asteroids, you’ll come to a open area with a bunch of them. Blow of them all up and it is directly ahead.

2) CC – While flying you’ll get to a part where you need to dodge walls by pressing a direction and Cross18x18.png. A little ways after that section you’ll be in another relatively open area with a bunch of asteroids. Blast away and it is directly ahead of you.

3) CC – You’ll get to another “dodge the walls” section, this time a it’s a bit more tricky. It will be in the middle directly after one of the walls.

4) SC – After landing on the planet and making it past the meteors smashing into the ground, you will come to an area with floating platforms. Make your way thru until you get to the section that has the round floating mines. As you continue on you will see the card in the distance. Once you get as close as you can, look to the right and hold down L2.png to target and R2.png to heat and explode the crystal. Now act fast and jump onto the platform that goes by and then quickly leap to the card.

5) CC – After slamming the 2 pieces of rock into the ground to make the air pressure greater, you’ll be on more floating platforms with the round floaty mines. Make your way around and you’ll see the card in the middle.

6) CC – after getting the last one you should see this one right in front of you near the right edge of the area. Might be tough to see through the mist but it’s there.

7) TP - After entering Zurg’s base, going past the spikes and dropping down the vent into the electrified green area, you’ll come to a big spinning drill thing. Move to the right just past this and look up for the Buzz figure. A couple of wall jumps and it’s yours. You need to be in the middle of the wall, not all the way to the back or front.

8) CC – Once you climb to the top of the drill, the card is on top to the left.

9) CC – After recreating the intro scene from Toy Story 2, you will come to an area with a red “Z” floor, some wall mounted turrets and robots. Clear the room then shoot the 2 crystals under the floor, one on each side of the room. When the barrier drops, leap into the hole and it’s in the corner of the “Z” shaped room, opposite the exit with the 3 coin capsules and vent.

10) CC – On top of the second drill that you have to climb.

 

Level 4 - Sunnyside Daycare / Fair Play

 

1) CC – right at the start change to Jesse, turn left and you should see a coin capsule. Jump up to the ledge and continue straight ahead along the shelf tops to what looks like some storage bins stacked upside down on top of the blue cabinets. The card is right behind that.

2) SC – Now climb on top of the storage bins, leap to the overhead light nearby, double jump to the next light to your right and then to the butterflies in the middle (you can also just double jump and then press square18x18.png to the butterflies). Cross the butterflies to the other row of lights and you should see the card near the ceiling by two more butterflies. Zigzag up and leap to the card then press square18x18.png to land back on the butterfly.

3) CC – From your butterfly perch, leap back to the closest light and look slightly left. You will see two more butterflies. Leap across to the front light (near the green house where you started the level) and then make the final leap to the green roof and your card.

4) TP – Switch to Woody and jump out the same way we started with Jesse but stop on that first ledge (animal tank with a red snake in it). Now switch to Buzz and grab Woody. Move to the edge farthest away from the green house and toss Woody to the green roof. (You can also just do this for the last card we picked up, might be easier for some). Now switch back to Woody before he slides up and head toward the wall with balloons on it. Straight ahead you should see 3 golden hooks. Now just swing across for your Daycare figure.

5) ZP – You should now be on the floor, so turn 180 and head back to the green house and stand at the bottom of the ramp looking up it. Around the right hand side you should see a brown stool and the head will be on top.

6) ZP – Now head back to the bottom of the ramp but this time face away from it and you should see the back of a large tropical patterned chair. Pan the camera left and you’ll see a purple octopus. On the same shelf but in the opposite corner is the body.

7) ZP – Hop off the shelf and pan left and you should see some kid’s artwork on an easel just past the big chair. Head to it and then around the side and into the middle of the easel for the gun.

8) CC – Now pan your camera around until you see Ham. Run towards and then past him and you should see a coat rack. Next to the coat rack is a sink. Wall jump between the two and make your way to Rex who’s on the shelf above the coat rack. Facing Rex, turn 180 and use square18x18.png on the hook to reach the top of the cabinets and your next card. Go back to Rex.

9) CC – Now switch to Buzz and get him to Rex, pick up Woody and throw him across the big gap to the shelf opposite the hook we just used. Switch back to Woody and straight ahead is a box and a purple shelf with the card on top.

10) ZP – Drop down on top of the green desk below and look underneath for the cape.

11) CC – Now run back toward the green house we started at and along the way you’ll see a small gap that you can wall jump to the top of the cabinets that had the storage bins way back in the first card from this level. Take Woody up the bins and onto that first overhead light again. Now straight ahead are 2 golden hooks so swing across to the light at the end and take notice of the silver chain running off one of those light corners. Switch to Buzz and climb up the same gap which just did with Woody except instead of going to the bins head the opposite direction (towards the green house) and stop on a blue bookcase. Pan left and you should see another blue bookcase across the aisle that a nice double jump will get you to the top of. Now carefully hop on the low part of the chain right in front of you and you should “warp” to it and it will take you to the light Woody is on. Pick Woody up and toss him into the open vent straight ahead and then switch to Woody for the card. Whew!

12) CC – Head to the green bug like guy (Twitch) near the ramp by the green house. Race around on Bullseye and complete the event by popping all the balloons (40). Once done the card will be right beside him.

13) CC – Head to the robot (Sparks) in the back of the room near the green desk and talk to him for the Teeny Racer Challenge. Race around on the car and smash the block piles. You need all 10 to win the card and once again it will be right beside him when you are done.

14) CC – And finally head to the rocky brown dude (Chunk) near the big chair for Alley Throw. This is the toughest mini game yet and you need to stop all 100 aliens for the card, no misses. Only helpful tip I can offer is that you can hold down the R2.png button for a pseudo rapid fire that will save from button mashing over and over again. I've also heard of another tip suggesting to play in co-op because then you get 155 aliens but still only need 100 for the card. Haven't tried this though. Good luck!

 

Level 5 - Bonnie's House / Witch Way Out

 

1) CC – Work your way around the start of the level and when you get to the pink lamp look up and you will see it by the light bulb. Use square18x18.png from the far edge of the platform to swing up to it.

2) CC - Next you will come to an area where you need to smash a block pile, wall jump, smash a book flat and then smash the block pile underneath for the card.

3) CC - Continue the only way you can and climb the pile of books in the corner. Jump up to the small ledge above you and shimmy to the end, jump across and drop down on top of the book for the next card.

4) CC - As you continue the only way you can, you come to a section that has floating green soap. Once you leap off the last soap bar, you need to dash to knock down a bag. Keep heading this direction (left) and you’ll find 3 helicopters to swing across and a card at the end.

5) CC – head back the way you came and now jump to the brown shelf for another card directly in front of you.

6) CC – now continue on and you’ll need to shimmy along some crayons on the wall. Follow it around and smash thru the block pile. Jump on the floating book and then quick jump to the other side before the book you are on rises. Smash another block pile and the card is yours.

7) SC - Continuing along you will come to hamster cage. DO NOT leave this first hamster section yet. Instead jump onto the blue platform and then double jump straight up to the tunnel above you. Wall jump up the tunnel for the card. If you continue forward without getting this first you will have to replay the level again. Thanks to Crusty and his great memory for pointing this one out.

8) CC - Next thru the hamster tunnel and across the floating books, you’ll land on a pink bag. You should see another card off to your left on a green bar of soap, so just jump on over to grab it.

9) CC – Ride the first grind rail into the battery control room. Insert first battery and ride the lift to the top to the purple ledge that leads outside. Before going out head all the way to the left along the purple edge for the card.

10) TP – At the top of the elevator, ride the second grind rail and leap to the first green loop on the right, then leap to the green line on the left. You’ll end up in an asteroid. Follow the path down and to the left and you’ll come to a dead end with a breakable floor. Ground pound and you’ll land beside the Blue Dog figure. As a bonus, you should now have the Townspeople Hunter Trophy.

 

 

Level 6 - Prison Break / Hide and Sneak

 

1) AL – after hitting the switch to open the barrier for Jessie, run past her to the back window and make a right for the Alien Prisoner figure on top of a box.

2) CC – push the red box and hop the wall and get on top of the nearest table. Straight ahead on top of the next table is the card.

3) CC – now look to the third table and underneath it is the next card.

4) CC – to the right of this table is a wall that helicopter spotlights are moving along. Underneath the table along that wall is where the next card waits for you to grab.

5) CC – Now head to the back corner near the area Ham is held and you should see it on the floor past the ramp.

6) CC – head up the area towards Ham’s switch and you’ll get to a part where you need to hang from window sills. The prison switch is to the left but your card is to the right.

7) CC - head into the ground floor of the Slinky Dog switch area and as soon as you pass the spotlights it will be on a shelf to the your left.

8) CC - Switch to Jesse and head over the red box and straight ahead toward Rex. Get between the spotlights and jump up the darts. Wall jump to the top and head to the right past the red switch and to the card on a small shelf.

9) AM – jump back to the previous shelf and turn to your left and leap onto the overhead light for the collectible.

10) SC – Double jump straight ahead to the next light for this card.

 

Level 7 - Junkyard / Trash Thrash

 

1) AM – right after saving the alien guys, switch to Woody and bust thru the vent, climb the ledge and use square18x18.png to swing onto the handle and up to the collectible on the top ledge. Another bonus is that you just unlocked the “Memories” trophy!

2) CC – Move along the level and Buzz will throw a box down to Jesse. The very first time you switch to Jesse and BEFORE breaking thru the fan, immediately pull a 180 and run left for this card.

3) CC - Now continue on to the box that Buzz dropped and hop on it and then up to the top of the high ledge for the card.

4) SC – then double jump under the ledge Buzz is on and turn left. Leap the gap for another card.

5) CC – Jesse will hop on a valve to shut off some steam for Woody, switch to Woody and shimmy across the yellow and black pipe, leap past the electricity and climb up 4 more pipes. Shimmy left and hit the red button then head back to the right and jump over to the air duct and you’ll see the card in the back.

6) AL – As Jesse, follow the path around and jump and square18x18.png onto a button that releases electricity upwards. Switch to Buzz and move to that corridor and wall jump to the top. Grab a box and move to the right and drop down the edge. Toss the box over the back edge and now switch back to Jesse. If the button she is on has move back to the left side just jump straight up and press square18x18.png again to move it back to the right. Now get over to the box Buzz dropped, climb on top and jump to the left for your Alien – Zurg.

7) CC – after stopping the smashing things switch to Woody and jump up and to the right of the newly exposed duct.

8) CC – then cross the blue floor heading toward the screen and it is right on the edge in front of you.

9) CC – Switch to Jesse and jump across the flaming pipes, land on the valve and then jump to the ledge for your collectible.

10) CC – Switch to Woody and swing across the handle to the next platform and your next card.

11) CC – After Buzz hits the red switch, change back to Woody and jump along the swinging platforms. Swing across the handle at the end and land on the other side for the card.

 

Level 8 - Haunted Bakery / Muffin to Fear

 

1) SC – from the start of the level head down the road to the left and you should see some scaffold type structure in the distance. Hop on to the rock on the left, then to the small ledge and finally up to the top for your card. Trophy unlocked.

2) CC – The wedding cake will start to destroy the buildings. If you were facing the cake from the starting point, head to the building closest to the cake on the left side (Tailor). Climb the charred remains and it is on the top floor.

3) CC – now turn head to the second house on the left (Newspaper) and it is on the second floor of that burned out building.

4) CC – now head directly to the second floor of the burned out building across the street on the right side (Saloon).

5) CC – get to the top of the first building on the right (Jail) after it has been reduced to rubble for this one.

6) CC – if you were back at the starting point and facing the cake, turn a 180 and climb to the second floor of the burned out building right in front of you (General Store).

7) CC – now head to the destroyed building to the left (Barbershop) and just jump to reach the card.

8) CC - and now let the green bubbles destroy the last building on the right (Bank) and it will once again be at the top.

9) AL - During the Boss fight with the cake, you need to completely destroy all the buildings. You can either just run around shooting the buildings, have the floating witches destroy them with the green bubbles or even blast them to pieces with your large space cannon. Every side of every building on the main 2 streets. Once that is done the final alien will appear right in the "T" intersection. Thanks to Crusty for figuring this one out. Trophy unlocked! And if you followed the guide and have everything else you will also nab "The Collector" for cool trophy_gold.png. That's it for story mode.

 

Fonte: http://www.ps3trophi...bles-guide.html

 

 

 


trophy_25.png Gold Super Star :gold:[topo]

Collect all the Gold Stars

 

O troféu mais difícil e mais chato do Toy Story 3. No modo toy box, você precisa fazer determinados requisitos pra desbloquear diversas estrelas. A maioria são fáceis, o grande problema aqui é o Western Collector. Você precisa achar tooodos os coletáveis espalhados pelo mapa. Alguns são de fácil localização...outros não. Prepare-se aqui pra gastar a maior parte do seu tempo.

 

Guia do que é necessário para as 103 estrelas

 

 

Gold Star Mission Guide

 

Amateur Bug Collector

You’ve rescued 3 caterpillars.

See info under Master...

 

Amateur Ghost Sucker

You’ve captured 3 ghosts with the lightning rod.

See info under Master...

 

Amateur Haunter

You’ve possessed 3 townspeople.

See info under Master...

 

Amateur Kicker

You’ve dropkicked 5 townspeople.

See info under Pro...

 

Amateur Photographer

You took 1000 points worth of pictures.

See info under Pro...

 

Apprentice Painter

You’ve painted 3 buildings.

See info under Master...

 

Barrel Buster

You’ve mastered the barrel buster trick.

This is done in a car and I did all the car star missions at the same time, one after the other at same place. Go to the portion of the stunt track with the "ramp races" NOT the "trick park". At the start of this section you'll have the customization device directly on your left. You are looking for the blue ramp with the blue boxes stacked on it, should be roughly in the center of this top area between the starting points for the actual races. Now that you know what you are aiming for, hit the gas and aim for either corner of the ramp, you don't want to hit the boxes as they will break your combo. Once you make your attempt and land way down below, you will see a large mural "painted" right in front of you a short way in the distance. Hit the gas and drive right into this mural to teleport right back to where we started. How considerate! Now this specific move is 2 barrel rolls followed by a spin. The game chimes when you complete a single move so besure to listen for 2 chimes on the rolls before starting the spin. A barrel roll is performed by holding square18x18.png and pressing left or right on the left stick and a spin is done by holding Cross18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Big Spender

You’ve spent 30,000 gold

 

Bone Orchard

You’ve mastered the bone orchard trick

See Barrel Blaster for general tips. Now this specific move is 2 spins followed by a roll. The game chimes when you complete a single move so besure to listen for 2 chimes on the spins before starting the roll. A spin is performed by holding Cross18x18.png and pressing left or right on the left stick and a roll is done by holding square18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Breaking Boards

You’ve smashed 25 crates or barrels

 

Cow in the Well

You’ve thrown a cow in the well

 

Cow Tipper

You’ve shoulder charged 10 cows

If you've forgot, a shoulder charge is performed by pressing Triangle18x18.png while moving.

 

Customizer of the Future

You’ve collected all of the customizations for Zurg’s Spaceport

You'll get this once you find the prize capsule that contains the last building customization piece from Zurg's set. You'll probably have this before getting "Western Collector". If you search everywhere, you should come across all of them eventually. This includes destroying the 3 Zurg boxes.

 

Demolitions Expert

You’ve startled 20 townspeople with TNT

Go to town, grab a barrel and toss it into a crowd. Should only need 5 or 6 tosses.

 

Dragon Rally

You’ve completed all the Dragon races

First off you have to be riding the dragon to open these races and you unlock him after going through the big tree in the Enchanted Glen. Now as you are riding around you'll see pink light beacons that indicate the starting points. There are 3 starting points and they are located: by the pink bear in the Enchanted Glen, generally in the middle of town at the "T" intersection and the last one is in Zurg's Spaceport. Each starting point has MULTIPLE races that you unlock for clearing each race with at least a bronze. You don't get to choose which race you start on, it will automatically cycle to the next one when you get a bronze or better. You'll know when to stop when you get back to the first race you did at that starting point.

 

All the races you need to obtain at least a bronze on are listed below:

  • The Big Mushroom Coin Race
  • Dragon’s Breath Coin’s Race
  • Fairy Wing Folly Race
  • Fireballs-A-Flying Coin Race
  • Dragon Run Coin Race
  • Treasure Trove Coin Race
  • Fuzzy Dragon Coin Race
  • Crazy Dragon Coin Race
  • Spaceport Coin Race
  • Enchanted Crate Coin Race
  • Floating Fury Coin Race
  • Space Dragon Coin Race

Enchanted Customizer

You’ve collected all of the customizations for the Enchanted Glen

You'll get this once you find the prize capsule that contains the last building customization piece from the Glen set. You'll probably have this before getting "Western Collector". If you search everywhere, you should come across all of them eventually. This includes destroying the 3 rainbow chests.

 

Enchanted Sheriff

You’ve completed all of the Enchanted Glen missions

Simply complete all the missions given by the pink bear. Keep in mind that you can open the mission window with the "select" button and then press Cross18x18.png to get mission details. I'm not 100% sure, but the 2 Merlin missions may count toward this as well. You should unlock his clothes after going thru big tree for the first time. Just grab a townsperson, toss them into the tailor and build Merlin. When he comes out just hit square18x18.png to talk to him.

 

Engine City

You’ve customized 5 buildings with the engine roof

You should find this prize capsule in the "ramp races" portion of the stunt track. Once you have it, just stand out front of the building and press square18x18.png to open the customize screen. You are looking for the icon that looks like a head over a roof and it will only light up on buildings that you can roof mount objects. Once you find the suitable buildings just select the chrome engine object from the list.

 

The buildings with customizable roofs are:

  • Barber
  • Barn
  • Hat Shop
  • Jail
  • Muffin Shop
  • Post Office
  • Saloon

Engine of Destruction

You’ve destroyed 50 objects with the Dragon

Run around shooting and aim for crates and barrels.

 

Farmer in the Well

You’ve throw all the farm animals in the well

You just need a cow, pig and chicken.

 

Gone Wanderin’

You’ve traveled a long distance on foot

Will unlock naturally way before you are done with the game.

 

Green Thumb

You’ve grown 1 of every vegetable

After you purchase and build the Garden object for $1000, you'll get a mission from Slinky Dog asking you to grow a veggie. Hop in and blast those moles with your balls.

 

Grow Your Own Gold

You’ve grown and mined a gold vein

After you purchase and build the Goo object for $2500, hit the button on the green side and out comes the green goo. Now find the closest gold vein on the ground and throw the goo at it. Hit square18x18.png to mine with the pick.

 

Hang Time

You’ve mastered the Hang Time trick

Just launch the white car off a ramp at full speed and you should get it without trying. If for some reason you are having problems then just go follow my tip for Barrel Blaster and you will get it there.

 

Haunted Explorer

You’ve found all the prize capsules inside of Sid’s Haunted House

You'll get this once you find the last prize capsule in the haunted house area. You'll have this before getting "Western Collector". If you search everywhere, you should come across all of them eventually.

 

Having a Ball

You’ve hit 30 things with the ball

I swear that it says only "30 things", but I know I threw WAY more than 30 balls at all kinds of stuff before getting this one. I guess I don't know exactly what "30 things" count toward this, so just keep launching balls like a madman as you run around. EDIT: I think I've finally narrowed this down to townspeople.

 

High Roller

You’ve master the High Roller trick

See Barrel Blaster for general tips. Now this specific move is just 3 barrel rolls in a row. The game chimes when you complete a single move so besure to listen for 3 chimes on the rolls before landing. A roll is performed by holding square18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Jailer

You’ve thrown 15 Bandits in jail

 

Jumpin’ Jackrabits

You’ve jumped a long distance with Bullseye

Will come in time as you play.

 

Junior Monster Slayer

You’ve destroyed 5 Gargoyles

See info under Master...

 

Junior Pixie Slayer

You’ve defeated 3 pixies

See info under Master...

 

Junior Pixie Torcher

You’ve torched 5 pixies with the Dragon

See info under Master...

 

Junior Quick-Draw

You’ve zapped 3 townspeople with the Laser Pistol

See info under Quick-Draw Artist...

 

Junior Re-animator

You’ve created 3 zombie townspeople

See info under Master...

 

Junior Sculptor

You’ve freed 3 townspeople from stone

See info under Master...

 

Knock It Off

You’ve clobbered 10 mission givers

Find Ham, Stinky Pete or whomever you like and just shoulder charge them with Triangle18x18.png.

 

Lariat

You’ve mastered the Lariat trick

See Barrel Blaster for general tips. Now this specific move is 2 flips followed by a spin. The game chimes when you complete a single move so besure to listen for 2 chimes on the flips before starting the spin. A flip is performed by holding Cross18x18.png and pressing up or down on the left stick and a spin is done by holding Cross18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Long Haul

You’ve explored in a vehicle

Will come naturally while driving around.

 

Make a Wish

You’ve thrown a townsperson in the well

 

Master Bug Collector

You’ve rescued 10 caterpillars

People are turned to caterpillars by the Pixies that are unlocked when you open the Enchanted Glen level. An easy way to do this is when the pink bear sends you a message saying the town is under attack, go do something else for awhile. When you finally do get to town, pretty much everything is turned to a rainbow caterpillar so just break out your fairy wand (with the strawberry top) and press R2.png in front of everything until they are all back to normal. If you're antsy or your town is never attacked, you can just redo the mission where you run through the big tree. Climb back to the top and step on the tree hatch. You will then be warped back to the first room where you have to save 4 caterpillars to unlock the dragon's cage. Do so, ride the dragon out to the exit and then repeat the mission 1 more time. That will give you the ten caterpillars you need for Master Bug Collector. It only takes a minute or so to re-run that section so you're looking at 5 minutes tops.

 

Master Builder

You’ve built 10 buildings

Just purchase buildings from the store and select a location. You can only build one at a time.

 

Master Ghost Sucker

You’ve captured 10 ghost with the lightning rod

See Master Haunter below. These go hand in hand.

 

Master Grower

You’ve made 10 things bigger

Grab the green goo and throw it at a townsperson. Repeat.

 

Master Haunter

You’ve possessed 10 townspeople

Capture a ghost with your lightning rod and then shoot it at a townsperson. Repeat.

 

Master Monster Slayer

You’ve destroyed 10 Gargoyles

Just use your lightning rod and they explode in 1 hit. See Master Sculptor below for more info.

 

Master Painter

You’ve painted 19 buildings

 

Master Pixie Slayer

You’ve defeated 10 pixies

See next one below.

 

Master Pixie Torcher

You’ve torched 10 pixies with the Dragon

Pixies are the fairies with strawberry heads that come out after you open the Enchanted Glen. You'll have this shortly after getting the Dragon.

 

Master Re-animator

You’ve created 10 zombie townspeople

Once you have the capsules for the 2 zombies, make yourself an army of them out of the townspeople.

 

Master Sculptor

You’ve freed 10 townspeople from stone

People are turned to stone by the Gargoyles that are unlocked when you open Sid's level. An easy way to do this is when Rex sends you a message saying the town is under attack, go do something else for awhile. When you finally do get to town, pretty much everything is turned to stone so just break out your lightning rod and press R2.png in front of everything until they are all back to normal. If you're antsy or your town is never attacked, you can also carry people into Sid's level and let them get turned to stone there.

 

Master Shrinker

You’ve made 10 things smaller

Grab the purple goo and throw it at a townsperson. Repeat.

 

Master Sorcerer

You’ve completed all of the wizard’s missions

See Enchanted Sheriff for specifics on how to create Merlin. He only has 2 missions and they are "Lost Book of Spells" and "Miss Spelled". You'll complete them both in minutes.

 

 

Miner 49er

You’ve mined 15 gold veins

A gold vein is the thing you first use the pick axe on and they are over the place.

 

Mission Master

You’ve completed 50 missions

Will unlock as you play, any combination of missions will do you just need to reach 50 total.

 

Moving Target

You’ve landed a Paratrooper on the stagecoach

 

On a Mission

You’ve completed 10 missions

See Mission Master...

 

Operation Well

You’ve landed a Paratrooper in a well

 

Palomino

You’ve mastered the Palomino trick

See Barrel Blaster for general tips. Now this specific move is 2 rolls followed by a flip. The game chimes when you complete a single move so besure to listen for 2 chimes on the rolls before starting the flip. A roll is performed by holding square18x18.png and pressing left or right on the left stick and a flip is done by holding Cross18x18.png and pressing up or down on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Parachute King

You’ve hit 15 Paratrooper targets

See "Airborn Ranger" in the Trophy Guide.

 

Picto-Amateur

You’ve completed 3 Pict-O-Matic missions

See "Pict-O-Master" in the Trophy Guide.

 

Picto-Collector

You’ve collected all the Pict-O-Matic discs

See "Pict-O-Collector" in the Trophy Guide.

 

Picto-Enthusiast

You’ve completed 10 Pict-O-Matic missions

See "Pict-O-Master" in the Trophy Guide.

 

Picto-Master

You’ve completed all the Pict-O-Matic missions

See "Pict-O-Master" in the Trophy Guide.

 

Picto-Veteran

You’ve completed all the Sid’s Haunted House, Enchanted Glen and Zurg’s Spaceport Pict-O-Matic missions

See "Pict-O-Master" in the Trophy Guide.

 

Porcupine

You’ve been hit by a cactus 10 times

Find a cactus with a spring at its base and then shoulder charge with Triangle18x18.png. Stand there and let it snap back and hit you. Repeat.

 

Power Shopper

You’ve bought 10 things from the catalog [store]

 

Pricky Pear

You’ve run into a cactus

See Porcupine above.

 

Prize Capsule Collector

You’ve collected 15 prize capsules

See "Western Collector"

 

Prize Capsule Enthusiast

You’ve collected 40 prize capsules

See "Western Collector"

 

Pro Kicker

You’ve drop kicked 10 townspeople

To kick someone, pick them up with square18x18.png and then jump and press square18x18.png again in the air.

 

Professional Photographer

You’ve taken 5000 points worth of photos

You should get this while completing the "Photojournalist" trophy. Check the Trophy Guide.

 

Pumpkin Smashing

You’ve smashed all the pumpkins

These are in Sid's, level just run over them.

 

Quick Draw

You’ve mastered the Quick Draw trick

See Barrel Blaster for general tips. Now this specific move is 1 flip followed by a spin. The game chimes when you complete a single move so besure to listen for chime on the flip before starting the spin. A flip is performed by holding Cross18x18.png and pressing up or down on the left stick and a spin is done by holding Cross18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Quick Draw Artist

You’ve zapped 10 townspeople with the Laser Pistol

You get the pistol after running through Zurg's Spaceport for the first time.

 

Ridin’ the Range

You’ve traveled a long distance on Bullseye

Will come naturally during play. You purchase Bullseye from the store.

 

Riding the Rails

You’ve slid a long distance on the rails

Will come naturally during play. These are the mine cart rails.

 

Rodeo Wrangler

You’ve mastered the Rodeo Wrangler trick

See Barrel Blaster for general tips. Now this specific move is 2 flips followed by a roll. The game chimes when you complete a single move so besure to listen for 2 chimes on the flips before starting the roll. A flip is performed by holding Cross18x18.png and pressing up or down on the left stick and a roll is done by holding square18x18.png and pressing left or right on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Rolly Polly

You’ve done 40 barrel rolls in a vehicle

See Barrel Blaster for general tips. This is cumulative so do all the other car tricks first, then just drive around and do rolls off every ramp you see. A roll is done by holding square18x18.png and pressing left or right on the left stick.

 

Saddle Blanket

You’ve mastered the Saddle Blanket trick

See Barrel Blaster for general tips. Now this specific move is 2 spins followed by a flip. The game chimes when you complete a single move so besure to listen for 2 chimes on the spins before starting the flip. A spin is performed by holding Cross18x18.png and pressing left or right on the left stick and a flip is done by holding Cross18x18.png and pressing up or down on the left stick. All the moves have to be completed in succession before you hit the ground.

 

Saddle the Dragon

You’ve traveled a long distance on the Dragon

Will come naturally during play. You unlock the Dragon after going thru the big tree in the Enchanted Glen for the first time.

 

Saving Up

You’ve earned 30,000 gold

Will come naturally during play. After buying everything from the store I still ending up with over $90000 before I finished the Toy Box.

 

Sculpture Garden

You’ve let 10 townspeople turn into stone

See "Master Sculptor" above.

 

Fonte: http://www.ps3trophi...sion-guide.html

 

 

 

E aqui um guia do GameFaqs com a localização das cápsulas

 

 

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trophy_38.png Photojournalist :gold:[topo]

Complete all Toy Camera missions

 

Compre o Newspaper na toy store e depois comece a fazer as missões de tirar foto. Faça o que é requerido por cada pessoa na cidade. Não é difícil.

Caso tenho dúvidas, consulte abaixo:

 

 

 

 


trophy_11.png Sneaky Sneaky :silver:[topo]

Finished the Prison Break without ever tripping an alarm

 

Salvee todos os amigos de woody na prisão sem disparar o alarme uma única vez

 

 

 

 


trophy_12.png Space Ranger Elite :silver:[topo]

Reach Zurg’s base without losing all your health

 

Você precisa chegar a base do zurg sem perder toda sua vida

Part 1

 

 

 

Part 2

 

 

 

 


trophy_13.png True Carny :silver:[topo]

Achieve gold on all carnival games

 

Na fase Fair Play, depois de falar com Lotso, você precisa completar as 3 missões dos bonecos, mais pra desbloquear esse troféu você precisa completar os 3 desafios com medalha de ouro. Segue as pontuações necessárias:

-Acertar 40 balões

-Acertar 10 cubos

-Acertar 100 aliens

 

 


trophy_14.png No Toy Left Behind :silver:[topo]

Rescue all the orphans on the Train

 

Na primeira fase (train rescue) você precisa resgatar 5 órfãos que estão no trem. Nada difícil, os órfãos estão bem visíveis, so fique atento para destruir tudo no cenário e ter certeza que não vai deixar nenhum para trás.

 

 


trophy_15.png We can rebuild him :silver:[topo]

Collect all of Zurg's Parts

 

Na fase Fair Play colete todas as 4 partes da roupa de zurg. No road map tem um guia com todos os coletáveis do jogo

 

 


trophy_16.png Memories :silver:[topo]

Collect all of Andy's Memorabilia

 

Colete todas as memórias de Andy no modo história

 

- Nível 1 (Train Rescue)

- Nível 2 (Andy's House)

- Nível 6 (Prison Break)

- Nível 7 (Junkyard)

 

 


trophy_17.png Townspeople Hunter :silver:[topo]

Find all the hidden townspeople

 

Colete todos os townspeople no modo história

 

- Nível 1 (Train Rescue)

- Nível 2 (Andy's House)

- Nível 3 (Buzz Video Game)

- Nível 4 (Sunnyside Daycare)

- Nível 5 (Bonnie's House)

 

 


trophy_18.png No Claw Required :silver:[topo]

Find all the hidden aliens

 

Encontre todos os aliens no modo história

 

- Nível 6 (Prison Break)

- Nível 7 (Junkyard)

- Nível 8 (Haunted Bakery)

 

 


trophy_19.png Really holding all the cards :silver:[topo]

Find all the Special Cards

 

Encontre todos os cards especiais no modo história. Se estiver com dificuldade, consulte o guia em inglês acima no road map ou veja o canal do usuário Floatgames no youtube

http://www.youtube.com/user/FloatGames

 

 

 


trophy_20.png Holding all the Cards :silver:[topo]

Find all the Regular Cards

 

Encontre todos os cards no modo história. Se estiver com dificuldade, consulte o guia em inglês acima no road map ou veja o canal do usuário Floatgames no youtube

http://www.youtube.com/user/FloatGames

 

 

 


trophy_27.png Toy Collector :silver:[topo]

Purchase every item in the Toy Store

 

No modo toy box, compre todos os itens da loja. Ao completar missões, você desbloqueia novos itens na loja.

 

 


trophy_23.png Rescue Space Ranger :silver:[topo]

Save Mayor Hamm from the bandits

 

Na missão "Save Mayor Hamm" no toy box, você terá que salvar o Major Hamm dos bandidos. Vá até o esconderijo e salve ele.

 

 


trophy_24.png Give Me My Gold Back :silver:[topo]

Defeat Mayor Hamm in the Woody's Roundup boss battle

 

Após salvar o Major Hamm, sua última missão (se você completou o resto) será derrotar o porco voador. Para isso, quando ele começar a sugar tudo que está abaixo dele, deixe um barril no lugar onde ele está sugando as pessoas. Faça isso 3 vezes e ganhe o troféu.

 

 


trophy_1.png Train Catcher :bronze:[topo]

Finished "Loco Motives"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Loco Motives" (Train Rescue) Você vai andar com seu cavalo amigo até chegar ao trem. Vai avançando o trem até chegar ao final dele e acertar uma bolinha no alvo do "disco voador do porquinho".

Dica By: kabanas22

 

 


trophy_2.png Off the Hook :bronze:[topo]

Finished "Hold the Phone"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Hold the Phone" (Andy's House) Você vai está no quarto da criança (Andy Davis) e você terá que pegar o celular dele. Logo depois você terá que pegar o telefone da casa, com a ajuda dos soldadinhos verdes.

Dica By: kabanas22

 

 


trophy_3.png Defeat Zurg :bronze:[topo]

Finished "To Infinity and Beyond"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "To Infinity and Beyond". Você vai jogar no espaço... vai começar o jogo voando com Buzz, exploda os asteróides com seu laser e desvia dos rochedos até chegar em "terra firme". A partir daí você tem que pular por rochedos e mais rochedos "voadores" até chegar "terra firme" de novo. Quando você passar por isso tudo você vai cair em um buraco. Depois você vai seguir o caminho único até chegar ao boss Zurg e vence-lo.

Dica By: kabanas22

 

 


trophy_4.png Carnival Conqueror :bronze:[topo]

Finished "Fair Play"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Fair Play" (Sunnyside Daycare) Você vai jogar num lugar parecido com o do filme na parte do "jardim de infância".... nela você tem que completar 3 missões nela para passar do nível, não precisando fechar com a pontuação máxima, e sim apenas com o mínimo.... logo depois você volta para o início do nível e converse com o ursinho rosa.

Dica By: kabanas22

 

 


trophy_5.png Rocket Launcher :bronze:[topo]

Finished "Witch Way Out"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluír o "Witch Way Out" (Bonnie"s House) O nível começa num quarto inundado de agua... vai pulando de objetos a objetos SEM ENCOSTAR NA AGUA até chegar no alto do quarto. Quando você chegar no ponto mais alto do quarto a parede vai desmoronar e você passará através dela. A partir daqui você terá que ter cuidado e atenção, você terá que deslizar em barras de ferro recolhendo as pilhas/baterias para carregar a energia do foguete.

Dica By: kabanas22

 

 


trophy_6.png Making a break for it :bronze:[topo]

Finished "Hide-N-Sneak"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Hide-N-Sneak" (Prison Break) Você vai ter que libertar 4 de seus amigos (Jessie, Rex, Porquinho-mealheiro e Slinky), mas tomando cuidado com as luzes... caso vocÊ encoste em uma delas você "morrerá", tendo que começar uns instantes antes

Dica By: kabanas22

 

 


trophy_7.png Mashing the Masher :bronze:[topo]

Finished "Trash Thrash"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Trash Thrash" (Junkyard) Esse nível é bem complicado (comparado com os outros). Você vai ter que jogar com os 3 personagens principais (Woody, Buzz e Jessie) para salvar os seus amigos em perigos duma "esteira-da-morte".

Dica By: kabanas22

 

 


trophy_8.png Muffin Massacre :bronze:[topo]

Finished "Muffin to Fear"

 

Troféu relacionado a história do jogo. Não tem como perder. Basta concluí o "Muffin to Fear" (Haunted Bakery) Você terá que matar a "bruxinha má" ... é meio chato, mas aos poucos você pegará as manhas e matará até que tranquilo... o Boss tem 5 etapas para vencida... caso você passar de alguma e morrer, você voltará a jogar contra o boss a partir do nível já conquistado.

Dica By: kabanas22

 

 


trophy_10.png Mapnipulator :bronze:[topo]

Explored all the objects on the map

 

Explore todos os objetos no mapa

 

 

 

 

 


trophy_21.png Welcome to Town :bronze:[topo]

Finish the Woody's Roundup tutorials

 

Complete o tutorial passado pelo Major Hamm no modo toy box

 

 


trophy_26.png First Sale :bronze:[topo]

Buy a toy from the Toy Store

 

Quando começar o modo toy box, compre um brinquedo qualquer na loja.

 

 


trophy_28.png Pict-O-Amateur :bronze:[topo]

Complete 1 disc of Pict-O-Matic missions

 

Complete um disco de missões do Pict-Omatic

 

 


trophy_29.png Pict-O-Collector :bronze:[topo]

Find all 6 discs of Pict-O-Matic missions

 

Encontre os 6 discos espalhados pelo mapa do toy box. Ouvi relatos de que o último disco nao aparece (quando você compra o hotel). Pelo menos comigo não bugou, mais pra ter certeza, copie o save antes de comprar o Hotel.

 

 


trophy_30.png Pict-O-Master :bronze:[topo]

Complete all Pict-O-Matic missions

 

Complete todas as missões Pict-o-matic

 

 


trophy_31.png Spooky Town :bronze:[topo]

Purchase Sid's Haunted House

 

No modo toy box, basta comprar a Sid's Haunted House

 

 


trophy_32.png Cuddly Town :bronze:[topo]

Purchase Lotso's Enchanted Glen

 

No modo toy box, basta comprar o Lotso's Enchanted Glen

 

 


trophy_33.png To Infinity… :bronze:[topo]

Purchase Zurg's Spaceport

 

No modo toy box, basta comprar o Zurg's Spaceport

 

 


trophy_34.png Airborn Ranger :bronze:[topo]

Hit 15 Paratrooper targets

 

Acerte os soldados em 15 locais de pouso diferentes. Os locais ficam com uma fumaça verde e um alvo em volta.

 

 


trophy_35.png First Bronze :bronze:[topo]

Earn a bronze medal in a vehicle challenge

 

No modo toy box, em uma corrida com carro, cavalo ou o dragão, consiga medalha de bronze, esse troféu não aculmula se você conseguir medalha de ouro/prata direto.

 

 


trophy_36.png First Silver :bronze:[topo]

Earn a silver medal in a vehicle challenge

 

 

No modo toy box, em uma corrida com carro, cavalo ou o dragão, consiga medalha de prata, esse troféu não aculmula se você conseguir medalha de ouro direto

 

 


trophy_37.png First Gold :bronze:[topo]

Earn a gold medal in a vehicle challenge

 

No modo toy box, em uma corrida com carro, cavalo ou o dragão, consiga medalha de ouro, esse troféu não faz você ganhar os respectivos de prata e bronze.

 

 


trophy_22.png No Swimming :bronze:[topo]

Blow up the dam and expand your town

 

Em "Woody's Box". vá concluindo as missões que são dadas para você... até que uma delas tem que abrir um portão de ferro, perto do seu celeiro (e daquele frango que vende itens)... lá dentro você andará até chegar do outro lado do lago e explodir os explosivos. (não sei se é o normal... mas comigo o portão se abriu quando o prefeito, o porquinho, ganhou as eleições junto com a construção de um banco... tive que vestir 3 bonequinhos com uma camisa branca, com um coraçãozinho nela, e dentro dele dela com a carinho do porquinho)

Dica By: kabanas22

 

 

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ótimo guia, gostei muito do road map

 

 

so procure arrumar a acentuação, e a pontuação em finais de frases, de resto ta tudo legal.

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ótimo guia, gostei muito do road map

 

 

so procure arrumar a acentuação, e a pontuação em finais de frases, de resto ta tudo legal.

 

Joguei tudo no word e dei uma revisada, da uma olhada depois :)

 

Revisando...

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Tudo certo, tinha uns erros de português em algumas dicas que foram postadas e dei uma ajeitada nos spoilers que parece que alguns bugaram o.O

 

tudo certo agora :awesome:

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Peguei o jogo agora, vou jogar aqui. Parece ser fácil mas ao mesmo tempo cansativo.

Parabéns ai pelo guia.

 

Opa, valeu que gostou do guia.:)

O jogo em si é divertido, mais realmente o cansativo é você ficar indo atrás dos coletáveis, que dão um pouco de trabalho :X

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Caracas, eu penei pra achar as 4 ultimas capsulas do modo toy box: uma na casa mal assombrada e os outros três na pista de corrida. O Guia me ajudou bastante em algumas missões. Só é ruim o game FAQ estar em inglês, pois algumas traduções não ajudam muito.

 

Mais mesmo assim, parabens pelo Guia, está muito explicativo!!!

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Caracas, eu penei pra achar as 4 ultimas capsulas do modo toy box: uma na casa mal assombrada e os outros três na pista de corrida. O Guia me ajudou bastante em algumas missões. Só é ruim o game FAQ estar em inglês, pois algumas traduções não ajudam muito. Mais mesmo assim, parabens pelo Guia, está muito explicativo!!!

 

Verdade, este troféu realmente dá um pouco de trabalho por não haver um guia exato pra ajudar. Valeu :)

 

Comecei a jogar agora e não sei como jogar a casa da Bonnie. Pode me ajudar? Obrigado. Parabéns pelo guia.

 

Olá amigo, como assim? Não entendi a sua dúvida :X

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Ola... ótimo guia me ajudou muito...

 

Porem estou com um problema, falta apenas uma capsula no toy box, "Blue Tree Man Hair!", ela eh supostamente encontrada na Candy Shop, porem recebi varias capsulas e essa não apareceu, agora ela solta apenas moedas, vi em alguns foruns que isso ja aconteceu com outros jogadores, mais alguém teve algum problema semelhante com a Candy Shop e conseguiu resolver? pelo que encontrei, vou ter que reiniciar o modo toy box.

 

Se alguém poder me ajudar, agradeço...

 

Valeuu

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Help me!! Plzz.

Eu estou com um problemão aqui... E é com o prefeito Hamm... Ele sumiu!! Ja salvei e lutei com ele e etc.. Mas ele desapareceu. O_O

E onde eu procuro diz para apertar triângulo um monte de vezes para ele aparecer.. Mas onde?? Ja bati na prefeitura, na estátua e em todos os lugares mas nada do Hamm.. Preciso dele para o troféu PHOTOJOURNALIST  . Alguém pode me ajudar?? C

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